| | |
| | | OpponentMgr.instance.ResetCurrency(currency); |
| | | |
| | | if (EndlessLevelManager.instanceExists) |
| | | EndlessLevelManager.instance.ResetCurrency(5000); |
| | | EndlessLevelManager.instance.ResetCurrency(currency); |
| | | break; |
| | | case "skilltime": |
| | | // 设置技能塔出现时间 |
| | |
| | | /// </summary> |
| | | private static void InitData() |
| | | { |
| | | // 必须在EndlessPortData初始化之前 |
| | | int guide = PlayerPrefs.GetInt("GemBattleGuide"); |
| | | GameConfig.IsNewbie = guide == 0; |
| | | GameConfig.IsNewbieStart = GameConfig.IsNewbie; |
| | | EndlessEnemyData.Init(); |
| | | EndlessPortData.Init(); |
| | | EndlessBuffData.Init(); |
| | | EndlessBossData.Init(); |
| | | EndlessBossSkillData.Init(); |
| | | GameConfig.JsonReadDone = true; |
| | | } |
| | | } |
| | | } |