chenxin
2020-11-27 2a1575f0dd35ad089de454588b19b8504d13acb4
Assets/Scripts/TowerDefense/Level/EndlessLevelManager.cs
@@ -504,7 +504,6 @@
        public void NewbieUpdateLevel()
        {
            ++CurrentLevel;
            EndlessBuffData.InitEndlessBuffPool(CurrentLevel);
            WaveManager.InitPort(CurrentLevel);
            IsAllWaveCompleted = false;
            EndlessUIStart.instance.Restart();
@@ -528,14 +527,15 @@
        {
            if (EndlessGameUI.instance.state == EndlessGameUI.State.GameOver) return;
            EndlessBuffData.InitEndlessBuffPool(CurrentLevel);
            if (CurrentLevel == startLevel)
                WaveManager.InitPort(CurrentLevel);
            if (!GameConfig.IsNewbie)
            {
                // buff池的初始化要从正式关卡算起,不算新手关
                EndlessBuffData.InitEndlessBuffPool(GameConfig.IsNewbieStart ? CurrentLevel - EndlessPortData.NewbieTotalLevel : CurrentLevel);
                ShowSelectBuffUI();
            }
            else
            {
                EndlessUIStart.instance.Restart();