Assets/GabrielAguiarProductions/Unique_Projectiles_Volume_1/Scripts/ProjectileMoveScript.cs
@@ -50,10 +50,10 @@ } } if (shotSFX != null && GetComponent<AudioSource>()) { GetComponent<AudioSource>().PlayOneShot(shotSFX); } // if (shotSFX != null && GetComponent<AudioSource>()) // { // GetComponent<AudioSource>().PlayOneShot(shotSFX); // } // StartCoroutine(RecycleParticle(gameObject, recycleDelay)); }