Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
@@ -85,6 +85,8 @@ GameConfig.EndlessOpenAttackTowerCount = 0; GameConfig.EndlessBuyTowerCount = 0; GameConfig.EndlessPortUseSkillTowerCount = 0; AudioSourceManager.Ins.Play(AudioEnum.BGM2); } private void InitSDK() @@ -93,6 +95,10 @@ gameObject.AddComponent<TDAA_SDKManager>(); TDAA_SDKManager.Ins.ArriveBattle();//埋点 TDAA_SDKManager.Ins.Statistics(4);//埋点 if (AudioSourceManager.Ins == null) gameObject.AddComponent<AudioSourceManager>(); } /// <summary>