| | |
| | | bCdTimeStart = false; |
| | | |
| | | cdTimeBg.gameObject.SetActive(false); |
| | | |
| | | cdTimeText.text = ""; |
| | | |
| | | randomBtn.onClick.AddListener(onClick); |
| | | |
| | | } |
| | | |
| | | public void ChangeBtnClickNormal() |
| | | { |
| | | randomBtn.onClick.RemoveAllListeners(); |
| | | randomBtn.onClick.AddListener(onClick); |
| | | } |
| | | public void ChangeBtnClick() |
| | | { |
| | | randomBtn.onClick.RemoveAllListeners(); |
| | | randomBtn.onClick.AddListener(() => |
| | | { |
| | | AudioSourceManager.Ins.Play(AudioEnum.UIDisable); |
| | | }); |
| | | } |
| | | |
| | | /// <summary> |
| | |
| | | /// </summary> |
| | | public void onClick() |
| | | { |
| | | if (GameConfig.IsNewbie && !GameConfig.CanBuyNewTower) return; |
| | | if (GameConfig.IsNewbie && !GameConfig.CanBuyNewTower) |
| | | { |
| | | AudioSourceManager.Ins.Play(AudioEnum.UIDisable); |
| | | |
| | | return; |
| | | } |
| | | |
| | | AudioSourceManager.Ins.Play(AudioEnum.UI); |
| | | |
| | | // 还没到技能时间,忽略掉技能宝石 |
| | | Tower newTower = GetRandomTower(EndlessUIStart.instance.GameStartTime <= SKILL_TOWER_TIME); |