wangguan
2020-11-04 2ae9edd5bfd8b8baabb8cd995485f9ade4faebc9
Assets/Scripts/TowerDefense/UI/HUD/SelectBuffIcon.cs
@@ -59,6 +59,8 @@
        public void OnClick()
        {
            AudioSourceManager.Ins.Play(AudioEnum.ChooseBuff);
            if (OnSelectBuffCompleted != null)
                OnSelectBuffCompleted(Index);
        }
@@ -109,6 +111,7 @@
            if (selected == IsSelected) return;
            IsSelected = selected;
            BorderImage.gameObject.SetActive(selected);
            if (selected)
                DOTween.To(() => transform.localScale, (v) => transform.localScale = v, new Vector3(1f, 1f, 1f), 0.15f);
@@ -121,6 +124,8 @@
        /// </summary>
        public void Reset()
        {
            IsSelected = false;
            BorderImage.gameObject.SetActive(false);
            transform.localScale = new Vector3(0.87f, 0.87f, 0.87f);
        }
    }