Assets/Scripts/FSM/FsmManager.cs
@@ -95,6 +95,10 @@ public override void OnEnter() { timeCount = 0; if (m_renderer.material != mat) { m_renderer.material = mat; } } public override void OnLeave() { @@ -129,6 +133,10 @@ public override void OnEnter() { timeCount = 0; if (m_renderer.material != mat) { m_renderer.material = mat; } } public override void OnLeave() { @@ -163,6 +171,10 @@ public override void OnEnter() { timeCount = 0; if (m_renderer.material != mat) { m_renderer.material = mat; } } public override void OnLeave() {