chenxin
2020-11-18 2ef9a95def81f3f47f302c86a5709140a6f39ce6
Assets/Scripts/ActionGameFramework/Health/Damager.cs
@@ -57,12 +57,6 @@
        public SerializableIAlignmentProvider alignment;
        /// <summary>
        /// 塔的属性id
        /// </summary>
        /// <value></value>
        public int TowerAttributeId { get; set; }
        /// <summary>
        /// Gets the alignment of the damager
        /// </summary>
        public IAlignmentProvider alignmentProvider
@@ -117,12 +111,11 @@
        /// </summary>
        public float finalDamage
        {
            get {
            get
            {
                float fd = damage * damageMulti;
                damageMulti = 1.0f;
                return fd + inSceneUpGradeDamage;
                return fd + inSceneUpGradeDamage;
            }
        }