Assets/Scripts/TowerDefense/Towers/TowerLevel.cs
@@ -197,6 +197,13 @@ effect.towerPtr = tower; } m_ParentTower = tower; Transform starTs = transform.Find("Star"); starTs.localPosition = new Vector3(0, 0.2f, 0.6f); starTs.localRotation = Quaternion.Euler(60, 180, 0); // Vector3 parentScale = transform.parent.transform.localScale; // Vector3 tmpScale = new Vector3(0.72f, 0.5f, 0.5f); // starTs.localScale = tmpScale * (6 / parentScale.x); } private Transform mat;