Assets/Scripts/UI/ClickEffect.cs
@@ -45,14 +45,15 @@ { if (Application.isMobilePlatform) { for (int i = 0; i < Input.touchCount; ++i) { Touch touch = Input.GetTouch(i); Touch touch = Input.GetTouch(0); if (touch.phase == TouchPhase.Began) { PlayFX(touch.position); } } // for (int i = 0; i < Input.touchCount; ++i) // { // } } else {