chenxin
2020-11-18 3283607888bfa1d1a6870fbe00062e4bd9f53ec3
Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
@@ -315,10 +315,10 @@
        if (gameUI.isBuilding)
            gameUI.CancelGhostPlacement();
        if (level == -1)
            level = Mathf.Min(EndlessGameUI.instance.MinLevel, 1);
        // if (level == -1)
        //     level = Mathf.Min(EndlessGameUI.instance.MinLevel, 1);
        return gameUI.RandomPlaceTower(tower, posx, posy, level, cost, false, isFirstAppear);
        return gameUI.RandomPlaceTower(tower, posx, posy, 3, cost, false, isFirstAppear);
    }
    /// <summary>