chenxin
2020-10-29 3643ef1fb26d13cba3d89479f4759d7c1b56ffe2
Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs
@@ -86,6 +86,24 @@
        {
            EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessLevelCompleted);
            EndlessUIStart.instance.Pause();
            int showFavorite = PlayerPrefs.GetInt("GemBattleFavorite");
            if (showFavorite == 0)
            {
                GameObject go = Instantiate(Resources.Load<GameObject>("UI/Favorite/FavoritePanel"), this.transform.root);
                FavoritePanelUI panelUI = go.GetComponent<FavoritePanelUI>();
                panelUI.SetAC(ShowPanel);
            }
            else
            {
                ShowPanel();
            }
        }
        private void ShowPanel()
        {
            OpenEndGameScreen(true);
            if (VictoryAudio != null && AudioSource != null)
                AudioSource.PlayOneShot(VictoryAudio);