Assets/Scripts/TowerDefense/Agents/Agent.cs
@@ -349,9 +349,7 @@ if (moveSpeed > 0) fMoveSpeed = moveSpeed; // 金币掉落大于零. if (coinDrop > 0) mLootDrop.lootDropped = coinDrop; mLootDrop.lootDropped = coinDrop; mAgentData.speed = fMoveSpeed; mAgentData.hp = this.configuration.maxHealth;