Assets/Scripts/UI/FinalPanel/FinalPanel.cs
@@ -21,7 +21,7 @@ [SerializeField] private Sprite rank_icon_0, rank_icon_1, rank_icon_2; public string endlessGameScene = "Endless"; public string endlessGameScene = "Endless2D"; public string loadingScene = "LoadingScene"; Button closeBtn; @@ -100,7 +100,7 @@ { var temp = Math.Floor(value); scoreText.text = temp + ""; }, 0, myScore, 3.0f)); }, 0, myScore, 1.0f)); agentTweenSeq.AppendCallback(TextDoTweenFinish); agentTweenSeq.Append(waveText.DOText(waveInfo, 0.2f));