Assets/Scripts/ActionGameFramework/Health/Damager.cs
@@ -19,11 +19,16 @@
        public float damage;
        /// <summary>
        /// 用于最后一颗子弹的多倍攻击
        /// 强化子弹的多倍攻击
        /// </summary>
        public float damageMulti = 1.0f;
        /// <summary>
        /// 是否是增强的子弹
        /// </summary>
        public bool IsEnhancedBullet { get; set; }
        /// <summary>
        /// TEST CODE TO TOWER_NAME
        /// </summary>
        public string towerName = "";