Assets/Scripts/ActionGameFramework/Health/Damager.cs
@@ -19,11 +19,16 @@ public float damage; /// <summary> /// 用于最后一颗子弹的多倍攻击 /// 强化子弹的多倍攻击 /// </summary> public float damageMulti = 1.0f; /// <summary> /// 是否是增强的子弹 /// </summary> public bool IsEnhancedBullet { get; set; } /// <summary> /// TEST CODE TO TOWER_NAME /// </summary> public string towerName = "";