Assets/Scripts/Common/GameUtils.cs
@@ -1,13 +1,11 @@ using LitJson; using System.Collections.Generic; using System; using UnityEngine; namespace KTGMGemClient { public class GameUtils { private static int id { get; set; } = 0; private static int id { get; set; } = 1; /// <summary> /// 获取一个唯一id