chenxin
2020-11-17 40b918d5189a154bc0ff31627e69867742934720
Assets/Scripts/TowerDefense/UI/EndlessBuffSelect.cs
@@ -50,9 +50,10 @@
            {
                IconList[i].Reset();
            }
            AudioSourceManager.Ins?.Play(AudioEnum.BuffAppear);
        }
        private void OnDisable()
        {
            if (effectObj != null)
@@ -66,10 +67,7 @@
            // 如果已经选择过了,设置一个之前选择的item
            if (SelectedIndex != -1)
            {
                IconList[SelectedIndex].SetState(false);
            }
            SelectedIndex = index;
            IconList[index].SetState(true);
@@ -109,6 +107,8 @@
            int index = SelectedIndex;
            AudioSourceManager.Ins.Play(AudioEnum.UI);
            HideBuffUI();
            if (BuffSelectCompleted != null)