chenxin
2020-12-04 440f374d3049704f013d1ec8b2a2c12e2b58e8c7
Assets/Scripts/TowerDefense/Level/EndlessWave.cs
@@ -172,8 +172,6 @@
            int gold = waveData.Config.b_coin * enemyData.coin_rate;
            newAgent.SetAgentData(hp, speed, gold);
            // todo 这里先填1级后面需要修改
            newAgent.healthBar.SetHealthLevel(1);
            // 加入Manager统一管理.
            AgentInsManager.instance.addAgent(newAgent);
@@ -194,17 +192,16 @@
                doubleAgent.Initialize();
                doubleAgent.SetAgentData(hp, speed, gold);
                doubleAgent.healthBar.SetHealthLevel(1);
                AgentInsManager.instance.addAgent(doubleAgent);
            }
        }
        /// <summary>
      /// 从Tower的AttributeId获取到怪物的数据
      /// </summary>
      /// <param name="id"></param>
      /// <returns></returns>
      protected List<int> GetMonsterDataFromAttributeId(int id)
        /// 从Tower的AttributeId获取到怪物的数据
        /// </summary>
        /// <param name="id"></param>
        /// <returns></returns>
        protected List<int> GetMonsterDataFromAttributeId(int id)
        {
            geminfo tgem = new geminfo();
            if (JsonDataCenter.gemInfoDic.TryGetValue(id, out tgem))