Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs
@@ -26,9 +26,8 @@ // Start is called before the first frame update void Start() { AudioSourceManager.Ins.Play(AudioEnum.BGM1); EventCenter.Ins.RemoveAllListener(); TowerDefense.Towers.Placement.TowerPlacementGridEndless.GRID_OPENCASH = 100; isLogining = false;