wangguan
2020-11-18 484de84927f4ee4de80558c31f1d19be0ec09f3c
Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs
@@ -26,9 +26,8 @@
    // Start is called before the first frame update
    void Start()
    {
        AudioSourceManager.Ins.Play(AudioEnum.BGM1);
        EventCenter.Ins.RemoveAllListener();
        TowerDefense.Towers.Placement.TowerPlacementGridEndless.GRID_OPENCASH = 100;
        isLogining = false;