wangguan
2020-11-14 4d7b6d4f3827f2aa9a59f45e1432b50a15df7fc6
Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs
@@ -209,7 +209,7 @@
        {
            // shaderPropertyName = ShaderUtil.GetPropertyName(towerVSMat.shader, 0);
            shaderPropertyName = "_MainTex";
            Debug.Log("获取到了Shader的名字" + shaderPropertyName);
            //Debug.Log("获取到了Shader的名字" + shaderPropertyName);
            towerVSRenderer.enabled = false;
        }