| | |
| | | |
| | | if (GameConfig.IsNewbie) |
| | | { |
| | | EndlessRandomTower.instance.SetCountDown(false); |
| | | |
| | | Debug.Log("开始新手引导"); |
| | | GameConfig.CanDragTower = false; |
| | | Pause(); |
| | |
| | | } |
| | | else |
| | | { |
| | | //Debug.Log("能量不够"); |
| | | if (fireSkillBgImg.color != normalColor) |
| | | { |
| | | fireSkillBgImg.color = normalColor; |
| | |
| | | { |
| | | startTime += Time.deltaTime; |
| | | |
| | | if (!isUpgradeTowerLevel && startTime >= JsonDataCenter.DOUBLE_GEM_TIME) |
| | | { |
| | | EndlessGameUI.instance.UpgradeAllTowerMinLevel(1); |
| | | EndlessRandomTower.instance.UpdateDescDisplay(); |
| | | isUpgradeTowerLevel = true; |
| | | } |
| | | // if (!isUpgradeTowerLevel && startTime >= JsonDataCenter.DOUBLE_GEM_TIME) |
| | | // { |
| | | // EndlessRandomTower.instance.UpdateDescDisplay(); |
| | | // isUpgradeTowerLevel = true; |
| | | // } |
| | | |
| | | timeTextNew.text = ConvertTime((float)Math.Ceiling(startTime)); |
| | | } |