chenxin
2020-12-03 505eff9fbd3d2b90c675a9297e26209386ca29aa
Assets/Scripts/UI/FinalPanel/FinalPanel.cs
@@ -9,23 +9,17 @@
using KTGMGemClient;
using DG.Tweening;
using System;
using System.Linq;
public class FinalPanel : MonoBehaviour, IEnhancedScrollerDelegate
{
    //无限滚动相关
    private EnhancedScroller scroller;
    private SmallList<FinalPanelItemData> _data;
    //private List<FinalPanelItemData> _data;
    public EnhancedScrollerCellView cellViewPrefab;
    [SerializeField]
    private Sprite rank_di_0, rank_di_1, rank_di_2, rank_di_03;
    [SerializeField]
    private Sprite rank_icon_0, rank_icon_1, rank_icon_2;
    private string endlessGameScene = "Endless2D";
    private string loadingScene = "LoadingScene";
    Button closeBtn;
    // Start is called before the first frame update
    void Start()
    {
@@ -38,6 +32,7 @@
        });
        closeBtn.interactable = false;
    }
    Button closeBtn;
    Text waveText;
    GameObject image_HScore;
    Text scoreText;
@@ -45,8 +40,10 @@
    bool isNewH = false;
    int hScore;
    CanvasGroup scrollerCanvasGroup;
    CanvasGroup itemCanvasGroup;
    Action playEffectAC = null;
    /// <summary>
    /// 设置播放胜利特效
@@ -57,6 +54,18 @@
        playEffectAC = ac;
    }
    string _waveInfo;
    int _myScore;
    FinalHttp finalHttp;
    string playerNickName;
    int _limit;
    int _limitUp;
    FinalPanelItem itemFirst;//第一
    FinalPanelItem itemSecond;//第二
    FinalPanelItem itemThird;//第三
    Text txt_Name, txt_Wave;
    TextMeshProUGUI txt_HScore, txt_Index;
    /// <summary>
    /// 入口函数
    /// </summary>
@@ -64,9 +73,15 @@
    /// <param name="myScore">789220</param>
    public void SetData(string waveInfo, int myScore)
    {
        _waveInfo = waveInfo;
        _myScore = myScore;
        hScore = PlayerPrefs.GetInt("GemBattleHScore");
        //scrollerCanvasGroup = transform.Find("Scroll View").GetComponent<CanvasGroup>();
        scrollerCanvasGroup = transform.Find("Scroller").GetComponent<CanvasGroup>();
        scrollerCanvasGroup.alpha = 0;
        itemCanvasGroup = transform.Find("ItemPanel").GetComponent<CanvasGroup>();
        itemCanvasGroup.alpha = 0;
        if (myScore > hScore)
        {
            PlayerPrefs.SetInt("GemBattleHScore", myScore);
@@ -74,9 +89,16 @@
            isNewH = true;
        }
        txt_Name = transform.Find("Image_HScore/Text_Name").GetComponent<Text>();
        txt_Wave = transform.Find("Image_HScore/Text_Wave").GetComponent<Text>();
        txt_HScore = transform.Find("Image_HScore/Text_HScore").GetComponent<TextMeshProUGUI>();
        txt_Index = transform.Find("Image_HScore/Text_Index").GetComponent<TextMeshProUGUI>();
        transform.Find("Image_HScore/Text_HScore").GetComponent<TextMeshProUGUI>().text = hScore.ToString();
        image_HScore = transform.Find("Image_HScore").gameObject;
        image_HScore.SetActive(false);
        waveText = transform.Find("Text_Wave").GetComponent<Text>();
        scoreText = transform.Find("Text_Score").GetComponent<Text>();
@@ -87,10 +109,67 @@
        image_NewRecord = transform.Find("Image_NewRecord").gameObject;
        image_NewRecord.SetActive(false);
        LoadLargeData(hScore);
        Transform ts = transform.Find("Images");
        finalHttp = GetComponent<FinalHttp>();
        _limit = 100;
        _limitUp = 100;
        finalHttp.Init(GetHttpData, _limit);//重置状态,设置回调和拉取的所有数据
        itemFirst = transform.Find("ItemPanel/FinalPanelItemFirst").GetComponent<FinalPanelItem>();
        itemSecond = transform.Find("ItemPanel/FinalPanelItemSecond").GetComponent<FinalPanelItem>();
        itemThird = transform.Find("ItemPanel/FinalPanelItemThird").GetComponent<FinalPanelItem>();
        //PlayerPrefs.DeleteKey("GemBattlePlayerNickName");
        playerNickName = PlayerPrefs.GetString("GemBattlePlayerNickName");
        if (playerNickName == "")
        {
            GameObject go = Instantiate(Resources.Load<GameObject>("UI/Final/InputNamePanel"), transform);
            go.GetComponent<InputNamePanel>().Init(LoadName);
        }
        else
        {
            StartHttp();
        }
    }
    private void LoadName(string nickName)
    {
        playerNickName = nickName;
        PlayerPrefs.SetString("GemBattlePlayerNickName", playerNickName);
        StartHttp();
    }
    private void StartHttp()
    {
        finalHttp.SendPost(playerNickName, _myScore, 1, _waveInfo);
    }
    private void GetHttpData(List<HttpGetInfo> allHttpGetInfoLis, int myrank)
    {
        scroller = transform.Find("Scroller").GetComponent<EnhancedScroller>();
        scroller.Delegate = this;
        RefreshHttpData(allHttpGetInfoLis, myrank);
        txt_Name.text = playerNickName;
        txt_HScore.text = _myScore.ToString();
        txt_Wave.text = _waveInfo;
        if (myrank > 3000)
        {
            txt_Index.text = "3000+";
        }
        else
        {
            txt_Index.text = myrank.ToString();
        }
        PlayDoTween();
    }
    private void PlayDoTween()
    {
        Sequence agentTweenSeq = DOTween.Sequence();
        //先出现
        Image tsTiele = transform.Find("Image_Tiele").GetComponent<Image>();
@@ -100,7 +179,7 @@
        Image Image1 = transform.Find("Image1").GetComponent<Image>();
        agentTweenSeq.Append(Image1.transform.DOScale(Vector3.one, 0.2f));//变化图片大小
        agentTweenSeq.Join(Image1.DOFade(1, 0.2f));
        agentTweenSeq.Join(waveText.DOText(waveInfo, 0.2f));
        agentTweenSeq.Join(waveText.DOText(_waveInfo, 0.2f));
        Image Image2 = transform.Find("Image2").GetComponent<Image>();
        agentTweenSeq.Append(Image2.transform.DOScale(Vector3.one, 0.2f));//变化图片大小
@@ -115,7 +194,7 @@
        {
            var temp = Math.Floor(value);
            scoreText.text = temp + "";
        }, 0, myScore, 1.0f));
        }, 0, _myScore, 1.0f));
        tsLight = transform.Find("ImageLight");
        Image ImageLight = tsLight.GetComponent<Image>();
@@ -147,9 +226,8 @@
    protected void StartLoadLargeData()
    {
        scoreText.gameObject.SetActive(true);
        scrollerCanvasGroup.alpha = 1;
        //StartCoroutine(PlayerItemDoTween());
        StartCoroutine(PlayerItemDoTween());
    }
    /// <summary>
@@ -158,25 +236,11 @@
    /// <returns></returns>
    IEnumerator PlayerItemDoTween()
    {
        //yield return 1f;
        // FinalPanelItem[] allItems = transform.Find("Scroller/Container").GetComponentsInChildren<FinalPanelItem>();
        // for (int i = 0; i < allItems.Length; i++)
        // {
        //     allItems[i].SetPos();
        // }
        yield return new WaitForEndOfFrame();
        scrollerCanvasGroup.alpha = 1;
        // for (int i = 0; i < allItems.Length; i++)
        // {
        //     allItems[i].PlayDoTween(0.1f);
        //     yield return new WaitForSeconds(0.1f);
        // }
        for (int i = 0; i < 8; i++)
        {
            allItemLis[i].PlayDoTween(0.1f);
            yield return new WaitForSeconds(0.07f);
        }
        itemCanvasGroup.alpha = 1;
        image_HScore.SetActive(true);
        yield break;
@@ -209,65 +273,6 @@
    {
        isRotate = true;
        offect = 0;
        //Transform ImageLight = transform.Find("ImageLight");
        //ImageLight.DORotate(new Vector3(0, 180, 0), 1.0f).SetLoops(-1,LoopType.Incremental);
    }
    List<FinalPanelItem> allItemLis;//新生成的排行榜
    /// <summary>
    /// 生成假排行榜
    /// </summary>
    /// <param name="hScore">自身分数</param>
    private void LoadLargeData(int hScore)
    {
        scroller = transform.Find("Scroller").GetComponent<EnhancedScroller>();
        scroller.Delegate = this;
        _data = new SmallList<FinalPanelItemData>();
        //Transform content = transform.Find("Scroll View/Viewport/Content");
        //_data = new List<FinalPanelItemData>();
        FinalPanelItemData data;
        int score = 101;
        //GameObject go;
        //FinalPanelItem tmpData;
        //allItemLis = new List<FinalPanelItem>();
        for (var i = 0; i < 100; i++)
        {
            //go = Instantiate(cellViewPrefab.gameObject, content);
            //tmpData = go.GetComponent<FinalPanelItem>();
            //allItemLis.Add(tmpData);
            data = new FinalPanelItemData();
            data.score = score - i;
            data.index = i + 1;
            data.playerName = "游客" + i.ToString();
            data.spriteIcon = null;
            data.spriteBackGround = rank_di_03;
            _data.Add(data);
        }
        _data[0].playerName = "自己";
        _data[0].score = hScore;
        _data[0].spriteIcon = rank_icon_0;
        _data[0].spriteBackGround = rank_di_0;
        _data[1].spriteIcon = rank_icon_1;
        _data[1].spriteBackGround = rank_di_1;
        _data[2].spriteIcon = rank_icon_2;
        _data[2].spriteBackGround = rank_di_2;
        // tell the scroller to reload now that we have the data
        scroller.ReloadData();
        // for (int i = 0; i < allItemLis.Count; i++)
        // {
        //     allItemLis[i].SetData(_data[i]);
        // }
        // for (int i = 0; i < 8; i++)
        // {
        //     allItemLis[i].SetPos();
        // }
    }
    #region EnhancedScroller Handlers
@@ -307,8 +312,92 @@
    {
        FinalPanelItem cellView = scroller.GetCellView(cellViewPrefab) as FinalPanelItem;
        cellView.SetData(_data[dataIndex]);
        if (dataIndex == _data.Count - 2)
        {
            Debug.Log("是否可以刷新新列表了");
            if (_limit >= 3000)
            {
                Debug.Log("数据下载量最大3000");
            }
            else if (_limit >= _data.Count)
            {
                Debug.Log("当前服务器没有那么多数据");
            }
            else
            {
                _limit += _limitUp;
                Debug.Log("刷新新列表了,下载了  " + _limit + "  个数据:");
                finalHttp.Init(RefreshHttpData, _limit);//重置状态,设置回调和拉取的所有数据
            }
        }
        return cellView;
    }
    private void RefreshHttpData(List<HttpGetInfo> allHttpGetInfoLis, int myrank)
    {
        _data = new SmallList<FinalPanelItemData>();
        FinalPanelItemData data;
        if (allHttpGetInfoLis.Count > 0)
        {
            if (allHttpGetInfoLis.Count >= 1)
            {
                data = new FinalPanelItemData();
                data.httpInfo = allHttpGetInfoLis[0];
                data.index = 1;
                itemFirst.gameObject.SetActive(true);
                itemFirst.SetData(data);
            }
            else
            {
                itemFirst.gameObject.SetActive(false);
                itemSecond.gameObject.SetActive(false);
                itemThird.gameObject.SetActive(false);
                return;
            }
            if (allHttpGetInfoLis.Count >= 2)
            {
                data = new FinalPanelItemData();
                data.httpInfo = allHttpGetInfoLis[1];
                data.index = 2;
                itemSecond.gameObject.SetActive(true);
                itemSecond.SetData(data);
            }
            else
            {
                itemSecond.gameObject.SetActive(false);
                itemThird.gameObject.SetActive(false);
                return;
            }
            if (allHttpGetInfoLis.Count > 2)
            {
                data = new FinalPanelItemData();
                data.httpInfo = allHttpGetInfoLis[2];
                data.index = 3;
                itemThird.gameObject.SetActive(true);
                itemThird.SetData(data);
            }
            else
            {
                itemThird.gameObject.SetActive(false);
                return;
            }
            if (allHttpGetInfoLis.Count > 3)
            {
                for (int i = 3; i < allHttpGetInfoLis.Count; i++)
                {
                    data = new FinalPanelItemData();
                    data.httpInfo = allHttpGetInfoLis[i];
                    data.index = i + 1;
                    _data.Add(data);
                }
                scroller.ReloadData();
            }
        }
    }
    #endregion
@@ -316,12 +405,7 @@
public class FinalPanelItemData
{
    public string playerName;
    public int score;
    public HttpGetInfo httpInfo;
    public int index;
    public Sprite spriteIcon;
    public Sprite spriteBackGround;
}