chenxin
2020-11-26 513365c245c00a77e978d309b58a8da8a21461ab
Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
@@ -291,8 +291,16 @@
        if (gameUI.isBuilding)
            gameUI.CancelGhostPlacement();
        if (level == -1)
            level = Mathf.Min(EndlessGameUI.instance.MinLevel, 1);
        if (EndlessUIStart.instance.GameStartTime >= LEVELUP_TOWER_TIME)
        {
            if (level == -1)
                level = Mathf.Min(EndlessGameUI.instance.MinLevel, 1);
        }
        else
        {
            if (level == -1)
                level = 0;
        }
        return gameUI.RandomPlaceTower(tower, posx, posy, level, cost, false, isFirstAppear);
    }