| | |
| | | SendGet(); |
| | | |
| | | } |
| | | |
| | | if (GUILayout.Button("清理本地存储", GUILayout.Width(150), GUILayout.Height(70))) |
| | | { |
| | | PlayerPrefs.DeleteAll(); |
| | | Debug.Log("清理本地存储"); |
| | | |
| | | } |
| | | GUILayout.EndArea(); |
| | | |
| | | } |
| | |
| | | JsonData rank = getData["rank"]; |
| | | |
| | | List<HttpGetInfo> allHttpGetInfoLis = new List<HttpGetInfo>(); |
| | | HttpGetInfo info; |
| | | foreach (JsonData item in rank) |
| | | { |
| | | allHttpGetInfoLis.Add( |
| | | new HttpGetInfo |
| | | { |
| | | id = int.Parse(item["id"].ToString()), |
| | | username = item["username"].ToString(), |
| | | |
| | | nickname = item["nickname"].ToString(), |
| | | score = int.Parse(item["score"].ToString()), |
| | | level = int.Parse(item["level"].ToString()), |
| | | extra = item["nickname"], |
| | | waveInfo = item["extra"].ToString(), |
| | | create_time = int.Parse(item["create_time"].ToString()), |
| | | } |
| | | ); |
| | | info = new HttpGetInfo(item); |
| | | allHttpGetInfoLis.Add(info); |
| | | } |
| | | |
| | | foreach (HttpGetInfo item in allHttpGetInfoLis) |
| | |
| | | |
| | | void TestFinalPanel() |
| | | { |
| | | GameObject go = Instantiate(Resources.Load<GameObject>("UI/Final/FinalPanel"), transform); |
| | | GameObject a = Resources.Load<GameObject>("UI/Final/FinalPanel"); |
| | | GameObject go = Instantiate(a, transform); |
| | | FinalPanel panelUI = go.GetComponent<FinalPanel>(); |
| | | panelUI.SetData("25关 3波", 101); |
| | | panelUI.SetPlayEffectAC(null); |
| | | panelUI.SetData("1关 1波", 401); |
| | | //panelUI.SetPlayEffectAC(null); |
| | | } |
| | | |
| | | |
| | |
| | | |
| | | } |
| | | |
| | | public class HttpGetInfo |
| | | { |
| | | public int id; |
| | | public string username; |
| | | public string nickname; |
| | | public int score; |
| | | public int level; |
| | | public JsonData extra; |
| | | public string waveInfo; |
| | | public int create_time; |
| | | } |
| | | |