| | |
| | | // string s="<color=red>范围伤害</color>"; |
| | | // t.text=s; |
| | | // Debug.Log(s.Length); |
| | | //TestFinalPanel(); |
| | | isSending = false; |
| | | TestHttp(); |
| | | TestFinalPanel(); |
| | | // isSending = false; |
| | | // TestHttp(); |
| | | } |
| | | |
| | | private void OnGUI() |
| | |
| | | |
| | | private void OnEnable() |
| | | { |
| | | EventCenter.Ins.Add((int)KTGMGemClient.EventType.AddCard, AddCard); |
| | | EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateFireLv2, CreateFireLv2); |
| | | EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateFirstWave, CreateFirstWave); |
| | | EventCenter.Ins.Add((int)KTGMGemClient.EventType.RestartWave, RestartWave); |
| | | EventCenter.Ins.Add<int>((int)KTGMGemClient.EventType.AddGold, AddGold); |
| | | EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateWaterLv1, CreateWaterLv1); |
| | | EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateSecondWave, CreateSecondWave); |
| | | EventCenter.Ins.Add((int)KTGMGemClient.EventType.SkillRelease, SkillRelease); |
| | | EventCenter.Ins.Add((int)KTGMGemClient.EventType.GuideFinish, GuideFinish); |
| | | //EventCenter.Ins.Add((int)KTGMGemClient.EventType.AddCard, AddCard); |
| | | // EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateFireLv2, CreateFireLv2); |
| | | // EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateFirstWave, CreateFirstWave); |
| | | // EventCenter.Ins.Add((int)KTGMGemClient.EventType.RestartWave, RestartWave); |
| | | // EventCenter.Ins.Add<int>((int)KTGMGemClient.EventType.AddGold, AddGold); |
| | | // EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateWaterLv1, CreateWaterLv1); |
| | | // EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateSecondWave, CreateSecondWave); |
| | | // EventCenter.Ins.Add((int)KTGMGemClient.EventType.SkillRelease, SkillRelease); |
| | | // EventCenter.Ins.Add((int)KTGMGemClient.EventType.GuideFinish, GuideFinish); |
| | | |
| | | } |
| | | |
| | |
| | | Debug.Log("出怪完毕,等待火元素完成第一次充能"); |
| | | yield return new WaitForSeconds(1f); |
| | | Debug.Log("火元素充能效果结束,暂停出怪"); |
| | | EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.ChargingEnd); |
| | | //EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.ChargingEnd); |
| | | |
| | | } |
| | | |
| | |
| | | private void GetOneTowerPos() |
| | | { |
| | | Debug.Log("解锁了第一排第二个塔位"); |
| | | EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GetOneTowerPos); |
| | | //EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GetOneTowerPos); |
| | | |
| | | } |
| | | |