Assets/Scripts/TowerDefense/UI/EndlessTowerGridOpen.cs
@@ -54,16 +54,16 @@ { if (bWaitOpen) return; if (GameConfig.IsNewbie) { if (!GameConfig.CanOpenNewTower) return; // if (GameConfig.IsNewbie) // { // if (!GameConfig.CanOpenNewTower) return; if (!isOpenTower) { isOpenTower = true; EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GetOneTowerPos); } } // if (!isOpenTower) // { // isOpenTower = true; // EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GetOneTowerPos); // } // } if (towerGrid != null)