liuzhiwei
2020-12-26 56d95fa59a9f6dc12d0fc0723ea449e5b317f994
Assets/Scripts/TowerDefense/Level/AgentInsManager.cs
@@ -967,7 +967,8 @@
            Vector3 fpos = eag.transform.position;
            tpos.y = 0;
            fpos.y = 0;
            if (Vector3.Distance(tpos, fpos) > 12) continue;
            // 8 打4个木, 12 打 6个木
            if (Vector3.Distance(tpos, fpos) > 8) continue;
            if (eag.AgentType == SpawnAgentType.BubbleBomb)
            {