Assets/Scripts/TowerDefense/Level/EndlessWaveLineManager.cs
@@ -60,7 +60,7 @@ ps = obj.transform.GetChild(0).GetComponent<ParticleSystem>(); ps.transform.position = EndlessLevelManager.instance.WaveManager.GetWaveEndPos(id); ps.Play(); Destroy(ps.gameObject, ps.main.duration); Destroy(obj, ps.main.duration); } /// <summary> @@ -78,7 +78,7 @@ ps = obj.transform.GetChild(0).GetComponent<ParticleSystem>(); ps.transform.position = pos; ps.Play(); Destroy(ps.gameObject, ps.main.duration); Destroy(obj, ps.main.duration); } /// <summary>