Assets/Scripts/TowerDefense/Level/WaveLineSelMgr.cs
@@ -193,7 +193,7 @@ ps = obj.transform.GetChild(0).GetComponent<ParticleSystem>(); ps.transform.position = LevelManager.instance.waveManager.GetWaveEndPos(id); ps.Play(); Destroy(ps.gameObject, ps.main.duration); Destroy(obj, ps.main.duration); } /// <summary> @@ -211,9 +211,8 @@ ps = obj.transform.GetChild(0).GetComponent<ParticleSystem>(); ps.transform.position = pos; ps.Play(); Destroy(ps.gameObject, ps.main.duration); Destroy(obj, ps.main.duration); } /// <summary> /// 对应兵线发亮.