Assets/Scripts/GameSdk/SDKCallBack.cs
@@ -62,6 +62,20 @@ JsonData loginData = data["data"]; if ((int)loginData["code"] == 200) { if (loginData.ContainsKey("msg")) { string result = loginData["msg"].ToString(); if (result.Equals("success")) { Debug.Log("成功了"); } else { Debug.Log("失败了"); } } string uid = loginData["data"]["openid"].ToString(); SDKManager.ins.sdk.uid = (string)uid; LoginResult(act);