chenxin
2020-12-10 5afedf1b44f20ec1c7a27092ea37891314c83b45
Assets/Scripts/TowerDefense/Towers/TowerLevel.cs
@@ -160,13 +160,24 @@
            Vector3 pos = levelBorder.transform.localPosition;
            if (info.rank_img < 3)
                pos.z = 0.645f;
                pos.z = ParentTower.ElfId == 201 ? 0.542f : 0.645f;
            else
                pos.z = 0.594f;
                pos.z = ParentTower.ElfId == 201 ? 0.497f : 0.594f;
            levelBorder.transform.localPosition = pos;
        }
        /// <summary>
        /// 设置缩放
        /// </summary>
        /// <param name="level">从1开始</param>
        public void SetScale(int level)
        {
            elf_upgrade info = ElfUpgradeData.GetDataById(level);
            //Debug.Log($"level:{level}  设置了缩放:{info.zoom}");
            transform.localScale = Vector3.one * info.zoom;
        }
        private void Awake()
        {
            canPlaceMesh.enabled = false;