Assets/Scripts/Manager/ManagerRoot.cs
@@ -2,6 +2,7 @@ using System.Collections; using System.Collections.Generic; using Core.Utilities; using DG.Tweening; using Protobuf; using UnityEngine; @@ -15,6 +16,8 @@ GameObject root = GameObject.Find("ManagerRoot"); if (root == null) { DOTween.Init(true, true, LogBehaviour.Verbose).SetCapacity(200, 10); root = new GameObject("ManagerRoot"); root.AddComponent<DoNotDestory>(); root.AddComponent<MasterSocket>();