chenxin
2020-11-16 636ffc193bfebe02cd86cc6d6e0b665e662a61d4
Assets/Scripts/Manager/ManagerRoot.cs
@@ -16,12 +16,18 @@
            gameObject.AddComponent<DoNotDestory>();
            gameObject.AddComponent<MasterSocket>();
            gameObject.AddComponent<TDAA_SDKManager>();
            gameObject.AddComponent<AudioSourceManager>();
            //gameObject.AddComponent<ErrorLogOnGUIMyTools>();
            gameObject.AddComponent<ErrorLogOnGUIMyTools>();
            //gameObject.AddComponent<JsonDataReader>();
        }
        void Start()
        {
            AudioSourceManager.Ins.Play(AudioEnum.BGM1);
        }
        // public void AfterRead()
        // {
        //     JsonDataReader.Instance.StartRead(() =>