Assets/Scripts/Manager/ManagerRoot.cs
@@ -15,9 +15,17 @@ GameObject root = GameObject.Find("ManagerRoot"); if (root == null) { if (Application.platform == RuntimePlatform.WindowsEditor || Application.platform == RuntimePlatform.WindowsPlayer) { GameConfig.useSDK = false; } DOTween.Init(true, true, LogBehaviour.Verbose).SetCapacity(200, 10); root = new GameObject("ManagerRoot"); // if (GameConfig.useSDK) // root.AddComponent<SDKCallBack>(); root.AddComponent<DoNotDestory>(); root.AddComponent<MasterSocket>(); root.AddComponent<TDAA_SDKManager>();