Assets/Scripts/Manager/ManagerRoot.cs
@@ -15,6 +15,12 @@ GameObject root = GameObject.Find("ManagerRoot"); if (root == null) { if (Application.platform == RuntimePlatform.WindowsEditor || Application.platform == RuntimePlatform.WindowsPlayer) { GameConfig.useSDK = false; } DOTween.Init(true, true, LogBehaviour.Verbose).SetCapacity(200, 10); root = new GameObject("ManagerRoot");