Assets/Scripts/TowerDefense/Towers/Placement/TowerPlacementGridEndless.cs
@@ -826,9 +826,17 @@ if (!arrTowerEnergyEffect[x, dy]) return; if (play) { if (!arrTowerEnergyEffect[x, dy].gameObject.activeSelf) arrTowerEnergyEffect[x, dy].gameObject.SetActive(true); arrTowerEnergyEffect[x, dy].Play(); } else { arrTowerEnergyEffect[x, dy].Stop(); arrTowerEnergyEffect[x, dy].gameObject.SetActive(false); } } /// <summary>