Assets/Scripts/TowerDefense/Economy/LootDrop.cs
@@ -105,9 +105,9 @@ //Debug.Log($"需要处理掉落特效 rate:{rate} EndlessLevelManager.instance.DropRate:{EndlessLevelManager.instance.DropRate}"); if (rate <= EndlessLevelManager.instance.DropRate) { } } PlayDropCoinPS(agent.position); } } EndlessLevelManager.instance.Currency.AddCurrency(lootDropped); PlayDropGold(lootDropped, agent.position);