| | |
| | | /// <returns></returns> |
| | | private static List<Color> rareColorList = new List<Color>() |
| | | { |
| | | new Color(118 / 255f, 1, 118 / 255f), |
| | | new Color(131 / 255f, 181 / 255f, 1), |
| | | new Color(220 / 255f, 112 / 255f, 1), |
| | | new Color(68f / 255f, 148f / 255f, 57f / 255f), |
| | | new Color(74f / 255f, 124f / 255f, 207f / 255f), |
| | | new Color(149f / 255f, 79f / 255f, 214f / 255f), |
| | | }; |
| | | |
| | | public static void Init() |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 根据buff配置表id获取buff数据 |
| | | /// </summary> |
| | | /// <param name="id"></param> |
| | | /// <returns></returns> |
| | | public static EndlessBuffConfig GetBuffById(int id) |
| | | { |
| | | for (int i = 0; i < endlessBuffPool.Count; ++i) |
| | | { |
| | | if (endlessBuffPool[i].Config.id == id) |
| | | return endlessBuffPool[i]; |
| | | } |
| | | |
| | | return null; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 根据品质获得颜色值 |
| | | /// </summary> |
| | | /// <param name="rare"></param> |