Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs
@@ -108,11 +108,16 @@ /// <param name="canPlace"></param> public void CheckCanPlace(bool canPlace) { canPlaceRenderer.enabled = canPlace; if (canPlace) if (canPlaceRenderer) { SetSelect(false); if (canPlaceRenderer.enabled != canPlace) canPlaceRenderer.enabled = canPlace; if (canPlace) { SetSelect(false); } } } /// <summary>