| | |
| | | transform.Find("Panel/Bottom").GetComponent<RectTransform>().anchoredPosition += tmpOffect; |
| | | transform.Find("Panel/TowerBuyBtn").GetComponent<RectTransform>().anchoredPosition += tmpOffect; |
| | | transform.Find("Panel/SwitchSpeed").GetComponent<RectTransform>().anchoredPosition += tmpOffect; |
| | | transform.Find("Panel/BuffPreviewButton").GetComponent<RectTransform>().anchoredPosition += tmpOffect; |
| | | |
| | | transform.Find("Panel/BossHPBar").GetComponent<RectTransform>().anchoredPosition -= tmpOffect * 0.5f; |
| | | transform.Find("Panel/Score").GetComponent<RectTransform>().anchoredPosition -= tmpOffect * 0.5f; |
| | |
| | | skillPS2 = transform.Find("Panel/Energy/FireSkillBg/Effect_UI_JiNengTuBiao_02/03 (16)").GetComponent<ParticleSystem>(); |
| | | |
| | | transform.Find("Panel/BuffPreviewButton").gameObject.SetActive(false); |
| | | transform.Find("Panel/SwitchSpeed").gameObject.SetActive(false); |
| | | |
| | | GameConfig.EnergyCount = 0; |
| | | GameConfig.SkillLevel = 1; |
| | |
| | | |
| | | private void CheckIsNewbie() |
| | | { |
| | | //GameConfig.IsNewbie = false; |
| | | int guide = PlayerPrefs.GetInt("GemBattleGuide"); |
| | | GameConfig.IsNewbie = guide == 0; |
| | | GameConfig.IsNewbieStart = GameConfig.IsNewbie; |
| | | |
| | | if (GameConfig.IsNewbie) |
| | | { |
| | | Debug.Log("开始新手引导"); |
| | |
| | | GameObject guideObj = Instantiate(Resources.Load<GameObject>("UI/Guide/GuidePanel"), transform.Find("Panel")); |
| | | guideObj.GetComponent<RectTransform>().offsetMin += tmpOffect; |
| | | AddGuideEvent(); |
| | | |
| | | transform.Find("Panel/SwitchSpeed").gameObject.SetActive(false); |
| | | } |
| | | } |
| | | |
| | |
| | | Debug.Log("设置激活"); |
| | | transform.Find("Panel/Energy").gameObject.SetActive(true); |
| | | |
| | | transform.Find("Panel/BuffPreviewButton").gameObject.SetActive(true); |
| | | if (!GameConfig.IsNewbie) |
| | | { |
| | | transform.Find("Panel/BuffPreviewButton").gameObject.SetActive(true); |
| | | transform.Find("Panel/SwitchSpeed").gameObject.SetActive(true); |
| | | } |
| | | |
| | | fireSkillCost = JsonDataCenter.GetSkillLevelInfo(fireSkillID, GameConfig.SkillLevel).cost; |
| | | bombSkillCost = JsonDataCenter.GetSkillLevelInfo(bombSkillID, GameConfig.SkillLevel).cost; |
| | | |
| | |
| | | EndlessLevelManager.instance.RestartWave(); |
| | | GameConfig.IsNewbie = false; |
| | | transform.Find("Panel/SwitchSpeed").gameObject.SetActive(true); |
| | | |
| | | transform.Find("Panel/BuffPreviewButton").gameObject.SetActive(true); |
| | | } |
| | | |
| | | /// <summary> |
| | |
| | | /// </summary> |
| | | private void EnergyUp(int upCount) |
| | | { |
| | | Debug.Log("开始检查"); |
| | | |
| | | GameConfig.EnergyCount += upCount; |
| | | if (GameConfig.EnergyCount > energyMax) |
| | | { |