Assets/Scripts/TowerDefense/UI/EndlessScoreManager.cs
@@ -74,12 +74,11 @@
        }
        /// <summary>
        /// 一次性击杀
        /// /// 一次性击杀
        /// </summary>
        /// <param name="count"></param>
        private void OnTimeKill(int count)
        {
            Debug.Log($"--------------------- 一次性击杀个数:{count} ---------------------");
            if (count >= 10)
            {
                AddScore(0);