Assets/Scripts/TowerDefense/UI/EndlessScoreManager.cs
@@ -74,12 +74,11 @@ } /// <summary> /// 一次性击杀 /// /// 一次性击杀 /// </summary> /// <param name="count"></param> private void OnTimeKill(int count) { Debug.Log($"--------------------- 一次性击杀个数:{count} ---------------------"); if (count >= 10) { AddScore(0);