Assets/Scripts/TowerDefense/Towers/Tower.cs
@@ -460,6 +460,7 @@ /// </summary> public Action towerDestroyed; /// <summary> /// Provide the tower with data to initialize with /// </summary> @@ -497,6 +498,13 @@ // // 初始化当前的局内Tower等级数据 this.initInSceneTowerLevel(SceneTowerLvl.getInSceneTowerLvl(this.towerName)); if (gridPosition.y > 1) { currentTowerLevel.ResetScale(); }else{ currentTowerLevel.NormalScale(); } } /// <summary>