Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
@@ -60,7 +60,7 @@ if (timeStatic) timeStatic.gameObject.SetActive(false); EndlessBuffSelect.instance.HideBuffUI(); EndlessSettlement settlement = SettlementUI.transform.GetChild(0).GetComponent<EndlessSettlement>(); EndlessSettlement settlement = SettlementUI.transform.Find("BgMask").GetComponent<EndlessSettlement>(); settlement.Init(); SettlementUI.SetActive(false); EndlessMaskUI.instance.Hide();