Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
@@ -105,7 +105,9 @@ bSetBuyLvlUp = false; bCdTimeStart = false; randomBtn.onClick.AddListener(delegate () { onClick(EFeatureTower.NULL); }); UpdateDescDisplay(); NormalDesc.text = $"购买{0 + 1}级精灵"; Invoke("UpdateDescDisplay", 1.0f); //UpdateDescDisplay(); } public void UpdateDescDisplay()