Assets/Scripts/TowerDefense/Towers/Tower.cs
@@ -864,6 +864,12 @@
            CurrentTowerLevel.Initialize(this, enemyLayerMask, configuration.alignmentProvider);
            CurrentTowerLevel.SetShowLevel(level + 1);
            //if(gridPosition.y>=2)
            {
                //Debug.Log("上阵状态,设置缩放");
                CurrentTowerLevel.SetScale(level + 1);
            }
            // disable affectors
            LevelState levelState = LevelState.Intro;
            if (LevelManager.instanceExists)