Assets/Scripts/TowerDefense/Towers/Tower.cs
@@ -864,6 +864,12 @@ CurrentTowerLevel.Initialize(this, enemyLayerMask, configuration.alignmentProvider); CurrentTowerLevel.SetShowLevel(level + 1); //if(gridPosition.y>=2) { //Debug.Log("上阵状态,设置缩放"); CurrentTowerLevel.SetScale(level + 1); } // disable affectors LevelState levelState = LevelState.Intro; if (LevelManager.instanceExists)