Assets/Scripts/TowerDefense/Towers/TowerLevel.cs
@@ -167,6 +167,17 @@ levelBorder.transform.localPosition = pos; } /// <summary> /// 设置缩放 /// </summary> /// <param name="level">从1开始</param> public void SetScale(int level) { elf_upgrade info = ElfUpgradeData.GetDataById(level); //Debug.Log($"level:{level} 设置了缩放:{info.zoom}"); transform.localScale = Vector3.one * info.zoom; } private void Awake() { canPlaceMesh.enabled = false;