Assets/Scripts/TowerDefense/Towers/TowerLevel.cs
@@ -167,6 +167,17 @@
            levelBorder.transform.localPosition = pos;
        }
        /// <summary>
        /// 设置缩放
        /// </summary>
        /// <param name="level">从1开始</param>
        public void SetScale(int level)
        {
            elf_upgrade info = ElfUpgradeData.GetDataById(level);
            //Debug.Log($"level:{level}  设置了缩放:{info.zoom}");
            transform.localScale = Vector3.one * info.zoom;
        }
        private void Awake()
        {
            canPlaceMesh.enabled = false;