Assets/Scripts/UI/FinalPanel/FinalPanel.cs
@@ -26,6 +26,7 @@
        closeBtn = transform.Find("BackGround").GetComponent<Button>();
        closeBtn.onClick.AddListener(() =>
        {
            goonText.DOKill();
            gameObject.SetActive(false);
            GameConfig.NextSceneName = endlessGameScene;
            SceneManager.LoadScene(loadingScene);
@@ -70,6 +71,7 @@
    TextMeshProUGUI rankUpbj;
    GameObject newPlayerImage;//新用户提示
    GameObject httpCountDownPanel;
    Text goonText;
    /// <summary>
    /// 入口函数
@@ -142,6 +144,7 @@
        endPs = transform.Find("Effect_UI_JieSuanShengLi/03").GetComponent<ParticleSystem>();
        goonText = transform.Find("Image_HScore/GoOnText").GetComponent<Text>();
        //PlayerPrefs.DeleteKey("GemBattlePlayerNickName");
        playerNickName = PlayerPrefs.GetString(playerPrefs_NickName);
@@ -279,11 +282,20 @@
        if (playPSItem.Count > 0)
        {
            image_HScore.SetActive(true);
            goonFade = true;
            ShowGoOnText();
        }
        yield break;
    }
    bool goonFade;
    private void ShowGoOnText()
    {
        goonText.DOFade(goonFade ? 0 : 1, 0.5f).OnComplete(ShowGoOnText);
        goonFade = !goonFade;
    }
    /// <summary>
    /// 文字显示结束,显示波次和是否最高记录
    /// </summary>